Artist, Writer, and Video Game Developer
Giuseppe Villella
559 Indian Road E-Mail: gv9339@gmail.com
Toronto, ON, Canada, M6P 2B9
Portfolio: http://giuseppeartworks.yolasite.com/
E-Mail:
gv9339@gmail.com
OBJECTIVE
To obtain a position as a Creative individual for an exceptional Company.
QUALIFICATIONS
Programming Languages: C++, JavaScript, VB Script, C#/VB .NET, Action-Script.
Operating Systems/Platform: Windows 7/XP/Vista, From Mac OSX Leopard to Sierra
3D Software: MAYA, Milk-shape, Blender,
RAD Tools: Unity 3D, Flash, Hammer
Art Software: Photoshop, Illustrator, Painter, Flash
APIs: SDL, OGRE, XNA, Dragon-Fire SDK, Direct X.
Satisfactory in object oriented programming, Xbox programming, game programming and engines.
Specializing in Unity3D, RENPY, GAMEMAKER, PENCILCASE, for quick prototyping purposes
Adequate command over languages such as C, C++, Java, Visual C++, J++, MS access.
Extremely proficient in graphic designing in Illustrator, Photoshop, flash and Corel Draw.
Intermediate Proficiency: Adobe Premiere, After Effects, DAZ-STUDIO, CRAZYTALK, Comic Life3
Also expertise in 3d modeling, Maya, Blender,
Can work on Windows and Mac OSX including set-up, administration.
Proficient in OpenGL, software rendering and DirectX.
PROGRAMMING SKILLS:
Development Fundamentals –Flash/Action-Script, and prototype an existing game. C++ programming, with a heavy focus on the concepts and data structures that are important in the gaming industry.
XNA Development – 2D and 3D XNA development with C# as well as participated in a large team-based project.
Design Structures –Learned video game animation, sound and level design techniques, advanced Flash/Action-Script course.
Unity & Mobile Development – Unity3D engine and Java-Script, building Windows Phone 7 games using XNA, building Apple iPhone/iPad games in C++ using a 3rd-party SDK.
DirectX Development–2D and 3D DirectX development using C++
EDUCATION
Video Game Design and Development Diploma: trios College, Toronto, ON
2D and 3D Programming, Java Programming, XNA Development, Prototyping, Analysis, Technical Design, Business, Mathematics, Physics, Data Structures and AI. Achieved Honors (90%+ average)
Bachelor of Fine Arts Diploma
Bachelor of Fine Arts: Honors Degree: York University, Toronto, ON
1st Major: 2D Visual Arts, Studio Work, Graphic Design, 3D Sculpture, Painting, Drawing, Watercolors, Art History
2nd Major: Screenwriting for TV and Film, Film History, Creative Writing, Achieved Honors (90%+ average)
Ontario Secondary School Diploma: Central Technical High School, Toronto, ON
Staffordshire School of Fine Arts. Stoke-on-Trent, Staffordshire, England
Ontario Secondary School Diploma
Central Technical High School, Toronto, ON
Staffordshire School of Fine Arts.
Stoke-on-Trent, Staffordshire, England
Achievements
Worked as the Roku channel developer at The Disability Channel.
Worked as a programmer for The Royal Conservatory of Music in Toronto (2016-2017).
Lecture and presentation at the Social6 event in Niagara Falls (2016).
Team member for Sound Selecta at the DMZ, Ryerson University, Toronto (2011).
Won various awards for Best in Show, awarded grants and honors for voluntary projects throughout Ontario.
3rd Place at the 4th International Show of Miniature Art.
3rd Place at the I.D.D.E.X. Designer’s Trade Show.
Best in Show I.D.D.E.X. Designer’s Trade Show.
(Contributing glass artist, windows, tables, room dividers, Brochure design, photographer).
Toronto Outdoor Art Exhibition: Contributing Artist.
St Lawrence Art Gallery: Contributing artist, Watercolors.
References Available Upon Request